The tools we use

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Aegis
Project Designer
Project Designer
Posts: 94
Joined: Sun Apr 17, 2016 6:21 am

The tools we use

Postby Aegis » Thu Apr 28, 2016 5:35 pm

alot of different skills go into making a video game.
Often times im asked what kind of knowledge someone would need to work with us on our projects.
We use a set of freely available tools for various tasks. Below i have listed the freely available versions of these tools by category.
If you would like to work with us on a project, it would be beneficial if you had experience with one of these tools (or something similar) relevant to the area that you want to assist


Primary Gaming Engine :
Unity 3D 5.1.4.1f+
http://unity3d.com/

C# coding and scripting :
Visual Studio Community 2015+
https://www.visualstudio.com/en-us/prod ... ty-vs.aspx

Android Emulation for Testing:
Android Studio
http://developer.android.com/sdk/index.html
BlueStacks
http://www.bluestacks.com/

3d modeling :
blender 3d
https://www.blender.org/

art and graphics :
GIMP
http://www.gimp.org/
Paint.Net
http://www.getpaint.net/index.html

music and sound effects editing :
Audacity
http://www.audacityteam.org/



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